Skip to main content

White Fang Goes Dingo (SF) - Thomas Disch ***(*)

In the 1960s, science fiction underwent a revolution, often called the new wave. For many authors of the time, the 'hard' science and two-dimensional characterisation of Isaac Asimov and other writers from the 30s-50s was considered naive. The new young things preferred more human-centred stories, more experimental writing, darker topics and would sometimes indulge in total abandonment of the conventional story form.

A lot of the output of the period could be classed as interesting but failed experimentation - which is not a bad thing. It is arguably an essential for real creativity. This means that much of the output doesn't stand the test of time. But some authors, including Thomas Disch, produced some remarkable fiction. This collection of short stories, first published in 1966 under the title 102 H-bombs is an effective illustration of both what was good and bad about the period. Some of the stories are powerful, effective and original - others don't work at all.

Interestingly, the cover of my 1971 edition (which has some extra material) doesn't include the subtitle, but inside we read this is, in full, White Fang Goes Dingo and other funny s.f. stories. This isn't a bad description, as long as you accept that 'funny' can mean both humorous and odd. Some of the stories are very odd. But all are worth at least trying.

For me, three stand out. The first is the opener, the long 102 H-bombs, where what appears to be a fairly conventional future dystopia takes a sudden, unexpected and shocking twist. Another excellent long short is the closing White Fang Goes Dingo. Here, as is often the case with stories of this period, it can take the reader quite a while to work out what is going on, but Disch presents us with a classic dissection of the concept of utopia and what it is to be human.

The third story I particularly like is totally different: much more clearly intended as humour, in the form of a mock-scientific paper, written with another of the new wavers whose work has to some extend stood the test of time, John Sladek. Titled The Discovery of the Nullitron, it feels like an affection dig at the physics of the period, when new particles seemed to be discovered every other week and the nature of physics was undergoing a radical change, becoming extremely difficult for the lay person to understand. The authors describe their discovery of nullitron (and antinullitron), particles, which have mass, charge and spin of zero. Things soon veer into the absurd when we discover that a nullitron is red and about a metre across (and has a distinct flavour of liquorice). The surrealism gets deeper and deeper, but somehow the writing continues to be amusing rather than silly.

There are a total of 19 stories in the collection (a few are more fantasy than SF) - there's enough variety here to appeal to most SF tastes that aren't limited to space opera. Somehow, this collection manages to demonstrate both why the new wave was so important in advancing the quality of science fiction - and why I'm really pleased that we have moved on from it. A fascinating period piece. 

Unfortunately, this book is out of print, but there are second-hand copies around.

Paperback: 

Using these links earns us commission at no cost to you
Review by Brian Clegg
-
See all of Brian's online articles or subscribe to a weekly digest for free here

Comments

Popular posts from this blog

The Infinity Machine - Sebastian Mallaby ****

It's very quickly clear that Sebastian Mallaby is a huge Demis Hassabis fan - writing about the only child prodigy and teen genius ever who was also a nice, rounded personality. After a few chapters, though, things settle down (I'm reminded of Douglas Adams' description of the Hitchhiker's Guide to the Galaxy ) and we get a good, solid trip through the journey that gave us DeepMind, their AlphaGo and AlphaFold programs, the sudden explosion of competition on the AI front and thoughts on artificial general intelligence. Although Mallaby does occasionally still go into fan mode - reading this you would think that AlphaFold had successfully perfectly predicted the structure of every protein, where it is usually not sufficiently accurate for its results to have direct practical application - we get a real feel for the way this relatively unusual company was swiftly and successfully developed away from Silicon Valley. It's readable and gives an important understanding of...

In Seach of Sea Dragons - Matthew Myerscough ****

It's common advice to would-be authors of narrative non-fiction to open with something dramatic - Matthew Myerscough certainly does this with the story of his being trapped under an avalanche on Snowdon (while his girlfriend, also carried away remains on top of the snow unhurt). It certainly is dramatic, but seemed entirely disconnected from the reason I got the book, which was to read about fossil collecting.  Luckily, though, in the second chapter we get into a more conventional 'how I got interested in fossils as a boy'. Having recently reviewed Patrick Moore's autobiography and noting that astronomy was one of the few sciences where amateurs can still make a contribution, it came to mind that palaeontology is another - Myerscough is a civil engineer by trade, but just as amateur astronomers can find new details in the skies, so amateur fossil hunters have been searching for these relics for centuries. When I give talks in junior schools, the two topics that guarant...

Robot-Proof - Vivienne Ming ****

As Vivienne Ming makes apparent, there seem largely to be two views of AI's pros and cons, both of which are almost certainly wrong. It's either doom-saying 'It'll destroy life as we know it' or Pollyanna-ish 'It'll do all the boring work and we can all be wonderfully creative and live lives of leisure.' Instead, Ming gives us a clear analysis of the likely trajectory for the workplace, particularly for the IT industry. She describes three 'equally flawed, intellectually lazy strategies' to deal with the impact of AI. The first is substitution and deprofessionalisation, using AI to allow cheaper 'AI-augmented technicians' to replace more expensive professionals, producing more low wage jobs and fewer mid-range. This does save money but leaves a company at risk of being easily outcompeted. The second is what Ming describes as the '"A-Player" Hunger Games', the approach favoured by Silicon Valley. This sees the growing rif...