There are plenty of novels featuring time travel out there, but this is one of the more interesting ones. In a 2040s lab, owned by a tech billionaire, a pair of brilliant scientists have discovered a kind of time travel - but it's different from the usual variety. There's no physical travel - the person simply experiences a short passage of time from their past. But it's not a memory: the device sends their mind into the ether and somehow (thanks to the wonders of negative energy) they are 'really' present for the 90 seconds limit of the visit. However, there's no control over the destination time - Beth, the central character - is intensely focused on finding some way to control this, left with dwindling resources and without the help of her husband who was killed in a car accident. So far, a little bit 'meh' as time travel goes - it might be more real than a memory, but the experience appears to be the same as a perfect memory (that third rule is '...
Ian Stewart is arguably the UK's best raconteur of mathematics - here he takes on some of the extremes of the mathematical world, and in doing so gives us some real insights into what makes mathematicians tick. There's a good mix here of the flashy fun aspects of maths - think, for instance of the wonders of infinity or the monster group - and the solid everyday that nonetheless can turn up surprises. The book is littered with little insights. For example, if we think it's easy to work out the area of a rectangle by dividing it up into unit squares, what do you do with one that measures square root of two by pi? You'll find yourself jumping around from what lies beneath calculus to game theory (rock, paper, scissors anyone? - I hadn't realised a version of this game dates back around 2,000 years). One minute you'll be considering colouring maps and the next finding the shortest distance between two points on a curved surface. Some of the mathematics here has eve...